/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jfrozen.gameserver.network.clientpackets;

import com.l2jfrozen.crypt.nProtect;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

/**
 * @author zabbix Lets drink to code!
 * Unknown Packet: ca 0000: 45 00 01 00 1e 37 a2 f5 00 00 00 00 00 00 00 00 
 * E....7..........
 */
public class GameGuardReply extends L2GameClientPacket
{
	private int[] _reply = new int[4];

	@Override
	protected void readImpl()
	{
		_reply[0] = readD();
		_reply[1] = readD();
		_reply[2] = readD();
		_reply[3] = readD();
	}

	@Override
	protected void runImpl()
	{
		L2PcInstance activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
		
		if (!nProtect.getInstance().checkGameGuardRepy(getClient(), _reply))
			return;
		
		getClient().setGameGuardOk(true);
	}

	@Override
	public String getType()
	{
		return "[C] CA GameGuardReply";
	}
}